Factions

UnderworldTierHoldStatusInstitutionsTierHoldStatusLabour + TradeTierHoldStatusCitizenryTierHoldStatus
The UnseenIVS-Imperial MilitaryVIS-The FoundationIVS-WhitecrownVS-
The HiveIVS-City CouncilVS-DockersIIIS-BrightstoneIVS-
The Circle of FlameIIIS-Ministry of PreservationVS-GondoliersIIIS+2CharterhallIVS-
The Silver NailsIIIS-Leviathan HuntersVS-SailorsIIIW-Six TowersIIIW-
Lord ScurlockIIIS-Ironhook PrisonIVS-LabourersIIIW-SilkshoreIIS-
The CrowsIIW-SparkwrightsIVS-CabbiesIIW-NightmarketIIS-
The LampblacksIIW+3Spirit WardensIVS-CyphersIIS-Crow’s FootIIS-
The Red SashesIIW-3BluecoatsIIIS-Ink RakesIIW-The DocksIIS-
The Dimmer SistersIIS- 2InspectorsIIS-Rail JacksIIW-BarrowcleftIIS-
The GrindersIIW-Iruvian ConsulateIIIS-1ServantsIIW-CoalridgeIIW-
The BillhooksIIW-Skovlan ConsulateIIIW-        
The WraithsIIW0The BrigadeIIS-        
The Grey CloaksIIS-Severosi ConsulateIS-        
Ulf IronbornIS-Dagger Isles ConsulateIS-    The FringeTierHoldStatus
The Fog HoundsIW-1        The Church of EcstacyIVS-
The LostIW-        The HordeIIIS-
The Vultures?IW-1        The Path of EchoesIIIS+1
            Skovlander RefugeesIIIW-
            The Weeping LadyIIS-
            Deathlands ScavengersIIW-

War
When you're at war with any number of factions (status -3), the following penalties apply:

  • PCs get only one free downtime action instead of two.
  • Take +1 heat from each score.
  • Your claims which generate coin (vice dens, fighting pits, fences, etc.) produce only half their normal income (round down).