Elisar

ASPECTS

  • High Concept: Half-Elf Warlock With A Demon Pact
  • Trouble: Caught Between Worlds, Belonging To None
  • Relationship: Seeks Recognition As He Never Got Any Form His Father
  • Other Aspect: Cannot Resist A Bargain - Especially If You Can Steal It
  • Other Aspect: Will Hold A Grudge...For A Long Time

STUNTS
Magic Hand (Wind Fundamental):
Using this stunt a character can move a small item by telekinesis. The object needs to be within view and the character undistracted.

True Friend?: to be rewritten
Can use Deceive instead of Rapport to create a first impression to always gain trust and help

Disguise (Light Fundamental):
Using this stunt Elisar is able to manipulate how he is perceived by others when first encountering them. Use Stealth instead of Empathy.

EXTRAS
Silver Raven Statuette
This statuette is endued with power from the Wind fundamental, enabling it to come to life. It can move and fly as commanded by its owner and speak basic language.

Prayer
Can seek magical assistance from his patron. See Magic

SKILLS
Great (+4): Prayer
Good (+3): Deceive, Stealth
Fair (+2): Burglary, Investigate, Lore
Average (+1): Academics, Empathy, Notice, Shoot, Will
Mediocre (+0): Athletics, Contacts, Crafts, Drive, Fight, Physique, Provoke, Rapport, Resources, Will

Skills List - Academics, Athletics, Burglary, Contacts, Crafts, Deceive, Drive, Empathy, Fight, Investigate, Lore, Notice, Physique, Prayer, Provoke, Rapport, Resources, Shoot, Stealth, Will PHYSIQUE/WILL - PHYSICAL/MENTAL STRESS Mediocre (+0) [1][1][1] Average (+1) or Fair (+2) [1][1][1] [1] Good (+3) or Great (+4) [1][1][1] [1][1][1] Superb (+5) and higher [1][1][1] [1][1][1] and a second mild consequence slot specifically for physical or mental hits

REFRESH: 3

STRESS
Physical [ ] [ ] [ ]
Mental [ ] [ ] [ ]

CONSEQUENCES
2 Mild
4 Moderate
6 Severe